We create worlds

GAMES

We develop our own games for PC and Steam. Our current game is in development – everything you see here is the real current build.

Unparteiisch in-game capture: Night match in the big stadium – packed stands, floodlights, running track.
Unparteiisch in-game capture: Walk-out: the referee team leads both sides out of the tunnel.
Unparteiisch in-game capture: Yellow card: the player protests while your live rating keeps running.
Unparteiisch in-game capture: Walk to the monitor: review contentious scenes at the pitchside screen.
Unparteiisch in-game capture: After the rain: puddles on the cinder pitch.

01 Our game / In development

WE CREATE
WORLDS

In DevelopmentFootball · Referee simulation

Your call.

Floodlights on, stands packed – and right in the middle of it: you, the referee.

Walk-out.

You lead the teams out of the tunnel. From now on, everything follows your call.

Under pressure.

Players protest, your live rating keeps running – from 1 (best) to 6 (worst).

Under scrutiny.

Contentious scene? Review it at the VAR monitor – in front of the whole stadium.

On cinder, too.

From a rainy village pitch to the arena: Unparteiisch goes wherever there is a whistle.

What we focus on in games

01

Systems

Rules, decisions and simulation – what carries a game at its core.

02

Worlds

Stadiums, floodlights, stands: places with atmosphere and room to play.

03

Feel

Controls, feedback and presentation – until every action feels right.

A GAME ON YOUR MIND?

We love hearing ideas and feedback about our games.

Get in touch